Update 01


Thank you to everyone who has provided feedback to OBM. I've taken it all on and have continued my work on this project.
Here you will see my first update of many to come.

Firstly I would like to announce that I've added some post processing effects to go alongside food you eat. This is to give some extra feedback to when you hit that button. Alongside this I have also added an epilepsy warning to the splash loading so there is the correct messaging, It is also labeled in the description of the game.

Secondly I've animated the food to give them a little wiggle as they make their way towards the player character. This was a suggestion given to me and I do have to agree it make it feel so much nicer.

Thirdly, there have been some changes made to the size of the food to make it a bit more obvious when to hit the button, based upon feedback. There have also been some changes to the size of the colliders to help avoid cases of any over-lapping foods with the player character.

I want to thank everyone again for their feedback. I have more work to do and will still look forward to all the feedback in future :D

Files

Builds.zip Play in browser
Sep 12, 2020

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